Suggestion: Pictograph of tile problem history

Introduction and goal


Before raw data is produced into STAR DST/muDst/picoDst files, the EPD signals have to be gain-calibrated.  This involves producing ADC distributions and fitting with Landaus to identify single-MIP MPV.  In this process, one also identifies various problems-- "spikes," displaced pedestals, "dead," "noisy" etc.  Some of these are severe enough to identify the tile as unusable-- "bad"-- for physics analysis.

Even a given tile may have problems for some runs but not others.  (E.g. displaced pedestal can be rectified if the shift crew takes a new pedestal run.)  So, summarizing EPD problems can result in a cumbersome and overwhelming list.  We do have ~100 runs during a campaign, and 744 EPD tiles, after all.

Here, I am suggesting some "pictographs" to indicate the types and frequency of problems, as well as hopefully some helpful patterns.  (Note, I suppose these are not actually pictographs, but I like that word, so there.)


The Pictographs - details


Two sets of pictographs should be produced for a given dataset (e.g. 2019 Au+Au at 19.6 GeV).  They are just 2D histograms.
  • x-axis is a channel or tile identifier. 
  • y-axis is the run number.
  • z-value, shown as colors, represents the problem.  Skipper and the calibration crew have found that problems can be grouped into a handful of categories.  In my pictographs, each problem has a color.  Say "displaced pedestal" is yellow and "spikes" is red.  In the pictographs below, green "means no problem."
There are two pictographs that must be made.  There may be interesting patterns in (EW,PP,TT) or in (Crate,Slot,Channel), so there is a pictograph for each.

Here is an example, where obviously I have randomly sprinkled the problems throughout.


Figure 1 - Location-based pictograph.   Here, "Compressed Tile ID" = (sign)*(PP*32+TT), where sign = -1 for East and +1 for West.


Figure 2 - Electronics-based pictograph.   Here, "Compressed SlotChannel ID" = Slot*32+Channel.  You need one histogram for each of the three EQ crates.


Attached to the bottom of this page is the macro I used to make these example pictographs.  (Or just click here).